Judging is a vital part of our activities - we aim to have a minimum of four judges at each event, working with an experienced Chief Judge who will manage judging operations on the day. Some events are single-days, some last for two or even three days.
We particularly encourage all pilots and other members with judging experience to commit to being a judge or at least a judge's assistant at as many events as possible.
Who to Contact
Please consider which events you can attend to judge or assist, and contact the following judging co-ordinator to let him know your plans as early in the year as possible. You can check who is listed to judge and assist at a contest on each Contest/Event page within the Events Calendar.
To find out more about the BAeA scoring system "ACRO" go to our Contest Scoring page.
- BAeA's annual Judging Seminars
- Why do we Judge?
- How does Judging work?
- BAeA competition classes or levels
- The Aresti 'aerobatic diagram' system
- The CIVA Catalogue families
- The Aerobatic Performance Zone, or 'Box'
- Fundamental criteria 1 - the 'Centre of Gravity Track'
- Fundamental criteria 2 - the 'Zero Lift Axis' (three pages)
- Marking the figures - the basic Rules (two pages)
- Rolling Turns
- Slow Rolls
- Flick or Snap Rolls
- Loops and Eights (two pages)
- Radii in Looping Segments
- Stall Turns (two pages)
- Tail Slides
- Humpty Bumps
- Direction of Flight
- Warm Up figures
- Wing-rocks - the sequence start, end, and 'breaks'
- Preparing for the arithmetic, and making comments
- The Positioning or Framing mark
- Handling the major errors and 'Hard' Zeros
- Judging a BAeA power 'Club' sequence
- Judging downgrades summary
- An example Judging Sheet
- Filling-In Form-A and Form-L/R properly
- Some plain common sense
- Results processing and FPS - the FairPlay System
- International and National organisation
- Further Information - website addresses, contacts etc.
On the sequences page you'll find the current "Known", "Free Known" and other useful sequence material.